28 Rules of Combat (That They Didn't Tell You)

1. You are not Superman
2. If it's stupid & it works, it ain't stupid
3. Never draw fire, it irritates everyone around you
4. When in doubt, empty the magazine
5. Never share a foxhole with someone braver than you are
6. Your weapon was made by the lowest bidder
7. If you can't remember, the claymore is pointed towards you
8. All five-second grenade fuses are three seconds
9. Try to look unimportant--they may be low on ammo
10. The enemy diversion you are ignoring is the main attack
11. If you're short of everything except the enemy, you're in combat
12. Incoming fire has the right of way
13. No combat-ready unit ever passed inspection
14. No inspection-ready unit ever passed combat
15. Teamwork is essential; It gives them other people to shoot at
16. If the enemy is in range, so are you
17. Tracers work both ways
18. The only thing more accurate than incoming enemy fire is friendly fire
19. Radios will fail as soon as you need fire support
20. Don't look conspicuous, it draws fire
21. The easy way is always mined
22. Professionals are predictable-it's the amateurs that are dangerous
23. The enemy invariably attacks on two occasions:
When you're ready for them
When you're not
24. A "sucking chest wound" is nature's way of telling you to SLOW DOWN
25. If your attack is going well, you've just walked into an ambush
26. Anything you do can get you shot, including nothing
27. Make it tough enough for the enemy to get in and you won't be able to get out
28. When you have secured an area, don't forget to tell the enemy


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